Essential Color Management Settings 2026
A set of recommended starter color management settings for Cinema 4D and Octane Render
A set of recommended starter color management settings for Cinema 4D and Octane Render
This is the third part of a multi-guide series that follows a single color through a color management journey. This one focuses on using the Picture Viewer as a rudimentary post app.
This is the second part of a multi-guide series that follows a single color through a color management journey. This one focuses on Octane.
This is the first part of a multi-guide series that follows a single color through a color management journey. This one focuses on C4D.
This guide is a conceptual piece that focuses more on how to think through building a photorealistic scene than just blindly following instructions
This guide is a deep dive exploration into creating procedural wood in Octane.
This guide walks through how to set up, save, and reset custom defaults in different areas of both Octane and Cinema 4D.
This is a “shorty” guide (less than 1,000 words) that hyper-focuses on the Distorted UVW node.
This guide is a walkthrough that covers the baking camera and rest position functions of Octane
This guide is a deep dive into subsurface scattering in materials.
This guide looks at the Standard Surface material type in Octane.
This guide explores texture projection and how it relates to Octane specifically.
This guide explains what the Universal Material is, and how to think through building any kind of material in Octane using it.
This guide focuses on the Output AOV system in Octane.
This resource is a checklist for getting files ready for post.
This guide digs in to all the ways we can mix, merge, blend, and layer textures and materials in Octane.
This is a deep dive into Octane for C4D's node editor
This guide focuses on setting up object masking using the Cryptomatte and Render Layer systems in Octane.
This guide focuses on beauty and lighting Render AOVs
This guide serves as an introduction to the AOV (Render Pass) system in Octane.
This guide is a deep dive into the bump and normal channels
This guide explores how to create both height maps and tangent space normal maps from geometry objects in our scene using Cinema 4D and Octane.
This guide is part of a series on using the Octane Camera that covers Parallel and Isometric modes and workflows.
This guide is part of a series on using the Octane Camera that covers Fisheye and Panoramic modes and workflows.
This guide is designed as a series of standalone one-pagers to go through some of the trickier camera workflows and setups as efficiently as possible.
This guide focuses on the Octane camera object and all the settings in it
This guide covers Environments - what they are, what they do, and how to use them for lighting and backdrops.
This guide helps find crucial basic Octane functinality quickly
This guide looks at the Live Viewer in depth
This guide helps with non-Octane consideration when optimizing a scene
This is the guide for you if you’re a Cinema 4D user and brand new to Octane
This guide focuses on optimizing kernel settings for Octane in C4D
This guide looks at color management and how it relates to Octane
This guide looks at how to hook up texture sets
This guide focuses on the Universal Material type
This guide looks at all the procedural textures available in Octane Render
This guide goes over how to light an interior realistically with no HDRIs or Environment lights.
This guide looks at how light and emission works in Octane Render.
This guide is a summary of the rest of the resource management guides in this series
This guide focuses on the physical phenomenon of caustics and the Octane Photon Tracing Kernel which produces these effects quickly and efficiently.
This guide looks at instances in terms of resource management
This guide looks at textures in terms of resource management
This guide looks at polygons in terms of resource management
This is the beginning of an ongoing series on the exciting world of resource management!
This resource contains 75+ different Octane materials created using the Universal Material.
This guide walks through how to create an LED Board effect
This guide walks through how to create a billiard ball scene
This is a tool to create height maps using Cinema 4D
This guide helps troubleshoot common displacement problems
This guide looks at model and texture considerations with displacement
This guide is a starting point in learning about the types of displacement in Octane, how to set it up, and the differences between the vector and texture methods.
This guide is a walkthrough that focuses on mixing and layering materials. It's for the Octane C4D plugin.
This guide is a walkthrough that focuses on mixing and layering materials. It's for Octane Standalone only.
This guide looks at hardware considerations for running Octane
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