A Hex Value's Journey: Book II - Octane
This is the second part of a multi-guide series that follows a single color through a color management journey. This one focuses on Octane.
This is the second part of a multi-guide series that follows a single color through a color management journey. This one focuses on Octane.
This guide is a conceptual piece that focuses more on how to think through building a photorealistic scene than just blindly following instructions
This guide is a deep dive exploration into creating procedural wood in Octane.
This guide walks through how to set up, save, and reset custom defaults in different areas of both Octane and Cinema 4D.
This guide is a software-agnostic very detailed look into the term \"Linear\" and what it means in 3D
This guide looks at the Standard Surface material type in Octane.
This guide focuses on the Output AOV system in Octane.
This resource is a checklist for getting files ready for post.
This guide focuses on setting up object masking using the Cryptomatte and Render Layer systems in Octane.
This guide focuses on beauty and lighting Render AOVs
This guide serves as an introduction to the AOV (Render Pass) system in Octane.
This guide explores how to create both height maps and tangent space normal maps from geometry objects in our scene using Cinema 4D and Octane.
This guide helps find crucial basic Octane functinality quickly
This guide looks at the Live Viewer in depth
This is the guide for you if you’re a Cinema 4D user and brand new to Octane
This guide focuses on optimizing kernel settings for Octane in C4D
This guide focuses on the Universal Material type
This guide is a walkthrough that focuses on mixing and layering materials. It's for Octane Standalone only.
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