Photorealism - A Not Quite Walkthrough
This guide is a conceptual piece that focuses more on how to think through building a photorealistic scene than just blindly following instructions
This guide is a conceptual piece that focuses more on how to think through building a photorealistic scene than just blindly following instructions
This guide is a deep dive exploration into creating procedural wood in Octane.
This is a “shorty” guide (less than 1,000 words) that hyper-focuses on the Distorted UVW node.
This guide explains what the Universal Material is, and how to think through building any kind of material in Octane using it.
This guide digs in to all the ways we can mix, merge, blend, and layer textures and materials in Octane.
This is a deep dive into Octane for C4D's node editor
This guide is a deep dive into the bump and normal channels
This guide looks at how to hook up texture sets
This guide looks at all the procedural textures available in Octane Render
This resource contains 75+ different Octane materials created using the Universal Material.
This guide walks through how to create an LED Board effect
This is a tool to create height maps using Cinema 4D
This guide is a walkthrough that focuses on mixing and layering materials. It's for the Octane C4D plugin.
This guide is a walkthrough that focuses on mixing and layering materials. It's for Octane Standalone only.
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