Photorealism - A Not Quite Walkthrough
This guide is a conceptual piece that focuses more on how to think through building a photorealistic scene than just blindly following instructions
This guide is a conceptual piece that focuses more on how to think through building a photorealistic scene than just blindly following instructions
This is a deep dive into Octane for C4D's node editor
This guide helps with non-Octane consideration when optimizing a scene
This guide focuses on optimizing kernel settings for Octane in C4D
This guide is a summary of the rest of the resource management guides in this series
This guide focuses on the physical phenomenon of caustics and the Octane Photon Tracing Kernel which produces these effects quickly and efficiently.
This guide looks at instances in terms of resource management
This guide looks at textures in terms of resource management
This guide looks at polygons in terms of resource management
This is the beginning of an ongoing series on the exciting world of resource management!
This guide is a walkthrough that focuses on mixing and layering materials. It's for Octane Standalone only.
This guide looks at hardware considerations for running Octane
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